![]() The Room of the Shining Light has a dungeon you are sent to if you touch something, including the guardian. In the four new temple rooms, you can find several items, including inexhaustible bags of coins in the Treasure Room, but beware the snake! Other dangers include a spider, tsetse flies, temple guardian and dungeon. Whichever method you use, you can usually leave the Temple Entrance through either exit. If you lose the grenade or use it in the wrong place you should either reset the game or look for the second method. However, this costs you points at the end of the game. The grenade goes off a few seconds after you activate it, giving you time to leave the screen and avoid losing a life. One method is to detonate the grenade in order to blast a hole in the wall leading to the Temple Entrance. Your options are limited until your find the way in to the Temple of the Ancients. When the flute is activated a tune plays, protecting Indy from snakes and tsetse flies. Indy starts with one bag of coins which he can use by 'activating' it, stepping below the black or white sheik and pressing the player one joystick fire button to buy the parachute or flute, respectively. Its fire button is used to get rid of the selected item, which usually returns to its starting location. You activate one of a maximum of six objects Indy carries by moving left or right on the player one joystick. You then need to escape up to the Marketplace before the Tsetse flies paralyze you (temporarily) and the armed Thief touches you to steal any items you have (or shoots you). If you shoot him before he leaves the screen, you get back what he stole. There are items you can find in the first two rooms, such as Indy's whip, a gun (with six bullets) and a grenade. When a dot is below one of these weapons, press the player two joystick fire button to use them. You start by utilizing the player two joystick to manuever Indiana Jones through the first two screens (the Entrance Room and the Marketplace) without being bitten by a snake. Below the Marketplace is the Mesa Field, which you cannot cross without one of two items. If you fall off the mesa, you briefly see the Mesa Side screen before landing in the Valley of Poison where you lose a life if you don't have and use a parachute. Set in Cairo and the surrounding area, Indy searches for a medallion to learn the location of the Well of the Souls, the burial site of the Ark of the Covenant, hidden amongst the mesa field of the Valley of Poison. The game itself, however, has a looser interpretation of the events. In 980 BC, the relic was hidden in the Well of the Souls in the city of Tanis which was buried during a sandstorm that lasted over a year. The game's instruction manual introduces the game's premise which is similar to the Raiders of the Lost Ark film: Expert on the Egyptian occult, archaeologist Professor Indiana Jones ("Indy") is hired by the government of his unnamed country to recover the Ark of the Covenant before their enemies do. Use Indy's bullwhip and your own wits to get out of danger–and watch out for snakes! Plot summary To find the Ark, you must travel to ancient Egypt and follow clues that lead to the Well of the Souls. ![]() You and Indiana Jones have a mission: Find the lost Ark of the Covenant. ![]()
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